Assignment – 3D Asset Design
For this assignment, I was to create an asset to fit within a specific theme and location. The location that my group was assigned to was...
For this assignment, I was to create an asset to fit within a specific theme and location. The location that my group was assigned to was...
This task saw us explore Substance Painter as a means of texturing our assets and baking textures onto objects. SUBSTANCE PAINTER I briefly explored Substance Painter...
This task saw us experiment with using Arnold to render a small scene. RENDERING I have some familiarity with using Arnold for rendering from exploring it...
UV Mapping is often defined as the process of projecting a 2D image onto the surface of a 3D model (Deschatelets, 2016). To be able to...
This task saw us create two crates within Autodesk Maya, one with had a high polygonal count and another that had a low polygonal count to...
This task saw us create a small scene in Autodesk Maya, consisting of a table, a table cloth and a bowl, making use of various tools...
This task saw us choose a hero asset of our choice, analyse it and attempt to decipher the backstory surrounding the item. THE HERO ASSET The...
In the images below, you can see a variety of mugs that were made using Maya. I have some previous experience with Maya and the interface...