Final Animations and Reflection
Here are my final animations rendered using Maya Hardware 2.0. There are multiple animation principles used in the Idle animation sequence: There are multiple animation principles...
Here are my final animations rendered using Maya Hardware 2.0. There are multiple animation principles used in the Idle animation sequence: There are multiple animation principles...
I could now start to create the 3 animations. I want to preface that at this stage, I was met with significant issues in Maya which...
I started the rigging process by following the tutorials on Canvas. I started to create the skeleton for Compton’s character model by starting at the hips...
For the 3D Character Animation module, we were instructed to create 3 animations lasting at least 10 seconds long. These animation sequences would relate to our...